TUTORIAL

Build Smarter. Sequence Better.

Clear, practical tutorials for xLights, controllers, networking, and the tools behind Lights in the Swamp. No fluff — just the steps that matter.

START HERE

Featured Tutorials

XLIGHTS

Build Your First xLights Sequence

Learn the basic workflow for creating a sequence in xLights, adding effects, working with timing, and getting your first show ready to play.

CONTROLLERS

Set Up a Pixel Controller

Learn the basics of configuring a pixel controller, setting up outputs, assigning pixels, and getting it ready to receive show data.

NETWORKING

Set Up Your Show Network

Learn how to connect your show computer, Falcon Player, pixel controllers, and remote devices so everything communicates reliably across your display network.

Browse by Topic

Learn by Category

xLights

Sequencing basics, effects, timing, models, and tips for building your show in xLights.

Controllers & Wiring

Controller setup, pixel outputs, power, wiring, and practical tips for connecting your display hardware.

Networking & FPP

Show networking, Falcon Player setup, device connections, and tips for keeping your display network reliable.

Props & Models

Building display props, setting up models in xLights, mapping pixels, and organizing your layout for sequencing.

Power & Troubleshooting

Power supplies, power injection, fusing, voltage issues, and practical steps for tracking down problems in your display.

Show Setup & Operation

Scheduling your show, managing playlists, starting and stopping the display, and keeping everything running smoothly each night.

POPULAR GUIDES

Step-by-Step Tutorials

Build Your First xLights Sequence

Follow the complete process from creating a new sequence and adding effects to timing your music and preparing the sequence for your show.

Set Up a Falcon Pixel Controller

Configure your Falcon controller, set up pixel outputs, assign channels, and get it communicating with the rest of your show network.

Set Up Your Show Network

Connect your show computer, Falcon Player, controllers, and other network devices so they can communicate reliably throughout your display.